| Author |
Thread Statistics | Show CCP posts - 62 post(s) |

Retar Aveymone
BUTTECORP INC Goonswarm Federation
357
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Posted - 2014.05.14 15:31:00 -
[1] - Quote
Seith Kali wrote:I think you should run your copy and paste ranting threw a spell checker. it locks lake the problem wares the spell checker |

Retar Aveymone
BUTTECORP INC Goonswarm Federation
360
|
Posted - 2014.05.15 12:15:00 -
[2] - Quote
Seith Kali wrote:Great response Greyscale. On account of your quality posting we would be delighted to offer you a position within the CFC, welcome aboard. this is a different CFC than the one goonswarm is in right, because quality posting sure isn't a requirement for ours |

Retar Aveymone
BUTTECORP INC Goonswarm Federation
360
|
Posted - 2014.05.15 23:08:00 -
[3] - Quote
LHA Tarawa wrote: A big corp, with 1000 industrial players, with 3 accounts each, 3 toons each, 9 jobs each = 81,000 concurrent jobs, all with instant start. And with unlimited lines, hypothetically, all 81K concurrent jobs could be running from a single small POS, in a system with no station services, that has been loaded up with all the best teams.
could you point to:
1) any 1000 man industrial alliances 2) any 1000 man industrial alliances who have every character on each of their three accounts per player producing at every hour of the day for an entire month 3) any 1000 man industrial alliances doing (2) who are not cruising for an EULA brusing within a very short time 4) what unholy fees you'd get from 81k concurrent jobs in one system with absolutely no industrial stations reducing costs 5) the way this alliance would get its things to that pos and back over and over without someone noticing and wardeccing the small pos a 1000 man alliance crammed 81k build jobs into and had an endless stream of freighters going to and fro from
thanks in advance |

Retar Aveymone
BUTTECORP INC Goonswarm Federation
360
|
Posted - 2014.05.15 23:14:00 -
[4] - Quote
for your convinence I have found this: http://evemaps.dotlan.net/alliance/all/memberCount
which one of:
1) goonswarm federation 2) northern associates 3) brave collective
is the alliance (i have given you the benefit of the doubt and assumed you meant alliance and not corp, because no corp outside an alliance has even a thousand characters, see http://evewho.com/ ) with nine thousand individual characters all producing at every minute of every day of an entire month
please note that those are literally the only three alliances in the game that qualify and if brave has so much as eight characters who don't install industry jobs or if northern associates has so much as thirty-six that don't install industry jobs, they don't qualify |

Retar Aveymone
BUTTECORP INC Goonswarm Federation
361
|
Posted - 2014.05.16 11:39:00 -
[5] - Quote
CCP Greyscale wrote: Max run per copy: I'm slowly working through my big-ass spreadsheet of blueprint data, and max runs are one of the things on my to-revise list. We need to be a bit careful with the impact on invention, but for uninventable items I'm planning on being generous with this variable :) I've copy-pasted your post into notepad so I have a reference for particular things to look at; I'm also planning on checking nanite paste specifically based on earlier posts.
To make a long story short: boost max run on ship bpo copies to allow anyone to put in at least several day's worth of builds in a pos (probably a week), don't boost it on modules, and boost it on components and other things that have no t2 item that is invented from their bpcs.
Ship bpos are expensive and ships are expensive: that's the sort of thing people will want to use in a pos for the mineral reduction and will want to be able to install longer jobs for. They will not want to risk those bpos, however. Increased copy runs is fine because it's only in very rare cases that you'd use a max run bpc in an invention job - you only get one extra run at considerable increase in copying time. When you want extra runs you reach for a decryptor.
Modules: with extremely rare exceptions (capital/supercapital modules) module bpos are dirt-cheap. The primary use of bpcs will be invention, and here you need max-run bpcs to get 10-run invented bpcs. Decryptors are generally not cost-effective here and you have to use max-runs to get reasonable amounts of t2 runs. There is little risk of people wanting to build modules in a tower, but being unwilling to risk their 1m bpo, so there's no need to expand copy runs to allow pos building off bpcs.
For things like capital components, nanite paste, t2 components: there is no use for these bpcs in invention, so you can go hog-wild in increasing their max copy runs with absolutely no downside. You can pick a "maximum bpc job length" and set max copies equal to whatever lets you install that long a job. |

Retar Aveymone
GoonWaffe Goonswarm Federation
559
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Posted - 2014.07.15 19:33:00 -
[6] - Quote
Shahai Shintaro wrote:Exempt caps from round up and still use round as caps are never done in batches yes they are |
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